Reviewing Your Match
¶

After a fight, you can watch the whole thing again โ right in the game, with your hands, not by typing commands. This page shows you the in-game way.
You do not need to remember any file names or any commands. Everything is a button.
Open a replay¶
Type /replay and press enter. A chest window pops up with every saved match in it.
Each match is a little book. Click the one you want.
A loading bar fills up at the top of your screen while the building is rebuilt. When it reaches the end, the replay teleports you to a good viewing spot, already looking at the structure. You do not have to walk anywhere or aim your camera โ you arrive ready to watch.
That is the only command you ever need.
"The engine changed since this was recorded"¶
Sometimes a match was saved a while ago and the physics has changed a little since then. When that happens you get a one-time โ note in the chat, and a โ button shows up in the control menu (click it to see exactly what changed). That is all it does now โ it never hides the timeline, the moment names, or the captions. You still see everything.
Your control bar¶
When the replay opens, your hotbar (the row of items at the bottom) turns into a remote control. Your own items are kept safe and come back when you leave.
From left to right:
- โช Jump to the previous big moment.
- โ Step back one event.
- โฏ Play or pause.
- โถ Step forward one event.
- โฉ Jump to the next big moment.
- โ Open the control menu (speed, filters, and more).
- ๐ Open the moments menu (the list of highlights).
- ๐ฌ Debug (coming soon).
- โ Leave the replay.
To use a button, hold it and right-click.
Sneak to do more¶
Hold sneak (crouch) while you click, and three buttons do something extra:
- Sneak + โ or โถ โ step one tiny frame instead of a whole event.
- Sneak + โช or โฉ โ jump back or forward 10 seconds.
Scroll to scrub¶
While you are in a replay, scroll your mouse wheel to nudge back and forth through time, like dragging a slider.
The moments menu (๐)¶
A "moment" is a highlight โ a big boom, a wall falling, a marker someone left.
The moments menu shows them as a row of icons:
- ๐งจ TNT โ an explosion.
- ๐งฑ Cracked stone โ a big collapse.
- ๐ฉ Banner โ a marker (like "wall breached").
Each icon tells you how big it was and who caused it.
Click one โ just once โ and three things happen at the same time:
- The replay jumps to that moment.
- You are flown to a good viewing spot, already looking at it.
- The blocks that moment touched light up, with a floating label that says what happened (like "41 blocks fell โ by Steve").
You do not need to right-click or double-click anymore โ one plain click does it all. Picking a different moment moves the glow to the new one.
The control menu (โ)¶
This is the settings window. Everything shows its state, so you never have to guess.
- Speed row โ pick how fast it plays, from very slow (0.25ร) to fast (8ร). The one you are using glows.
- Filters โ turn kinds of blocks on or off: only the blast, only the blocks that fell, only the cracks, and so on. Glowing means "showing".
- Player heads โ click a player to watch only their actions. Click "all" to see everyone again.
- Isolate this event โ replay just one explosion's crater, cracks, and collapse on their own.
- โถ Guided tour โ start a hands-free tour (see below).
- Captions โ turn the always-on caption on or off. Glowing means "on".
- ๐ Stats โ open the stats window (see below).
- Open another recording โ jump back to the match list.
- Exit โ leave the replay.
The stats window (๐)¶
Click the ๐ Stats button in the control menu to open three things:
Per-player report¶
A row of player heads โ one for each player in the match. Each head shows, in its description:
- Damage dealt โ how many blocks they broke themselves.
- Blocks collapsed โ how many more blocks fell because of what they broke.
- Demolition leverage โ collapsed blocks for every block they broke. A leverage of 5 means each block they broke brought five more down. High leverage means they found the load-bearing blocks.
- Activity โ a tiny chart (โโโโ โ) of when they were busy during the match.
Click a head to print that player's report into the chat.
Structure autopsy¶
The blocks whose loss caused the biggest collapses, in order, with a plain sentence like "the structure lost 40 blocks because the block at (8, 3, 0) was destroyed at 03:41."
Click a row once and you jump there, fly to the rubble, and the fallen blocks light up โ same one-click magic as the moments menu.
Export match report¶
Click Export match report to save the whole match summary โ player reports and the
autopsy โ as two files (a readable .md and a data .json) right next to the recording.
The chat tells you where they were saved, so you can share them outside the game.
You can also type /replay export to do the same thing.
Watch a replay together¶
You can watch one replay as a group. One person is the driver โ they hold the remote control. Everyone else spectates โ they see exactly the same thing on the same stage, but they don't touch the controls.
To join someone's replay, type:
You teleport to their replay stage and start watching. When the driver presses play, pauses, changes the speed, or jumps to a moment, it happens for everyone at once โ so nobody falls out of sync.
A few simple rules:
- Only the driver drives. If you're spectating and try to play or seek, nothing happens (the game tells you who's in charge).
- You can still look around. Clicking a moment to "fly there" still moves your camera without moving the playhead, so you can get a better view.
- Leaving is clean. A spectator who leaves just stops watching. If the driver leaves, the next person who joined takes the wheel, so the show goes on.
Hosting a shared replay needs the struxreplay.driver permission (ops have it by default).
Captions tell you what is happening¶
While the replay plays, a short line near the bottom of your screen (the action bar) always says, in plain words, what is going on right now โ like "TNT ร3 โ 41 blocks fell โ by Steve". It updates by itself as the replay crosses each moment, so you never have to open a menu to know what you are looking at.
Captions are on by default. Turn them off (or back on) with the Captions button in the control menu.
The guided tour (โถ)¶
Want the whole match explained to you, hands-free? Click โถ Guided tour in the control menu.
The replay then walks itself through every big moment, one at a time. For each one it jumps there, flies you to a good spot, shows the caption, and lights up the blocks โ then waits a few seconds and moves on to the next.
You stop the tour any time you want โ just move, or click anything. Control comes right back to you.
The bar at the top¶
The boss bar at the top of your screen shows the time, the name of the moment you are in (or the next one coming up), and the speed. Below it, little marks show where all the big moments sit along the timeline, with your spot marked too.
If the match was recorded on an older version of the engine, a small โ sits at the end of the top line โ a quiet reminder, nothing more. The time, moment name, and marks all still work.
Prefer typing?¶
Every button also has a command, for people who like commands or want to script things. For the full command list, see Watching a Replay. But you never need them โ the buttons do it all.